Proxy Objects¶
Proxy Bases¶
Just has ProxyBase.id and _state set.
Warning
You can make these yourself if you want, but you probably should avoid.
These are pretty crap and literally just set ProxyBase.id and _state,
and maybe some other attributes like ProxyMember.guild but those
could also be ProxyBase.
These exist to try and fill in any gaps between
discord.RawReactionActionEvent and discord.Message.
Methods such as ProxyUser.send() should work, but attributes such as
ProxyUser.name will error.
Subclassed proxies¶
All of these should behave similar to discord.PartialMessage except
attributes aren’t filled out. Only methods should really work.